top of page
  • Facebook
  • Twitter
  • Linkedin
image0.png

Birdie-Birdie

Understand the basic Scrum process. Why are iterations, planning, and Product Owner communication important?

60 Minutes

min. 1 Team (3-5 participants)

image0.png

Scrum Standup from Hell

Practice standup meetings with a dysfunctional one.

15-20 Minutes

min. 1 Team (6-8 participants)

Instructions
image0.png

Battleships

Understand the advantages of iterative planning vs. all-up-front planning.

15-30 Minutes

min. 2 Teams (with 1 participants each)

Instructions
image0.png

Play Doh Zoo

Understand the reasons behind agile, and the principles that the methodology is built on. Specifically targeted at designers and aims to highlight the benefits of agile, and illustrate how design activities can occur in an agile environment. This game is designed for a large number of people 50-150.

min. 60 Minutes

min. 2 Teams (with 1 participants each)

Instructions
image0.png

Communication Race

Experience communication, collaboration, and leadership in a team by letting individuals collaboratively follow a circuit using a single pen by pulling strings.

15-30 Minutes

1 Team (5-10 participants)

Instructions
image0.png

Scrum Simulation

Learn about Scrum and its basic meeting types: Backlog grooming, Sprint planning, Daily Scrum, Sprint review, Sprint retrospective.

90 Minutes

min. 1 Team (up to 7 participants each)

Instructions
image0.png

The Marshmallow Challenge

Learn about how iterations help to identify the assumptions in the project, its cost and duration and the real customer needs.

18 Minutes

min. 2 Teams

Instructions
image0.png

Three Projects, Three Experiments

Understand high performing teams by focusing on people utilization (instead of completing projects early), continuous partial attention, effect of lack of face-to-face communication, limiting work-in-progress.

X Minutes

1 Team (7 participants each)

Instructions
image0.png

99 Test Balloons

Learn about acceptance criteria, their definition, and customer communication.

30 Minutes

min. 2 Teams

Instructions
image0.png

The Risk is in the Blocks

Learn and conduct a risk assessment using Jenga blocks.

min. 120 Minutes

1 Team

Instructions
image0.png

52 Card Pickup

Learn about how the basic practices such as iteration planning, iteration review, and retrospective can help teams to self-organize.

30 Minutes

min. 2 Teams (at least 3 participants each)

Instructions
image0.png

Copycats

Learn about communication, lack of negotiation and requirements clarity using the game of Chinese Whispers.

20 Minutes

1 Team (5+ participants)

Instructions
image0.png

Knowledge Sharing Exercise

Learn about Tayloristic vs. Agile knowledge sharing.

XXXXX Minutes

XXXXX

Instructions
image0.png

The Herculean Doughnut

Learn about roles and responsibilities across team, Product Owner and Scrum Master.

60-90 Minutes

1 Team

Instructions
image0.png

Test Driven Drawing

Understand how the Product Owner’s ability to describe features leads to better results. Learn about different possible interpretations and good and bad styles of test.

XXXXX Minutes

Pairs of 2 Participants each

Instructions
image0.png

Mission to Mars

Learn basic agile practices including the planning process in iterative software development; it brings together concepts such as: iteration (sprint), backlog, story cards and storypoints, velocity (productivity), impact of defects, technical debt, and risks.

XXXXX Minutes

XXXXX Participants

Instructions
image0.png

XP Planning Game

Experience and learn: (1) negotiate an iteration plan, (2) use velocity to measure and make a predictable schedule.

180 Minutes

min. 1 Team (5-8 Participants)

Instructions

Contact Us

Thanks for submitting!

 Address. 

.

© 2020 by AgilityLab. 

bottom of page